The worldwide smash hit iPhone game Fruit Ninja is now available on the iPad, featuring glorious HD graphics and incredible unique content not to be found on any other platform. Check out the official trailer showing off high definition action, multiple blades and backgrounds as well as multiplayer battles!
Swipe up to EIGHT fingers across the screen to deliciously slash fruit like a true ninja warrior, taking in all of the crisp detailed effects which have been radically improved from the iPhone version. With two games modes in single player and worldwide leaderboards using Openfeint, the addictive gameplay will keep you coming back for even higher scores.
Multiplayer has now arrived on Fruit Ninja HD! Two players can play head-to-head in unique gameplay modes Classic Attack and Zen Duel. It's always fast, frantic and hilarious action with two players battling to achieve sweet victory!
Finally, Fruit Ninja HD will enjoy the same level of continuous support with free content updates as the iPhone game. New gameplay modes, new items to unlock in the Dojo and even more secret surprises will be added in future!
Experience everything that Fruit Ninja players have been raving about for months in its finest form. Fruit Ninja HD is the juiciest, most intuitive action game on iPad!
So what’s next? Fruit Ninja HD will expand on the current Fruit Ninja gameplay with amazing HD graphics and two new multiplayer split screen modes. It’s the next step to the Fruit Ninja legacy, and as per usual we are committed to ensuring it receives the same attention with updates and new content as the current iPhone version.
July 5th, 2010 – Today marks a great day for both the App Store and the Australian games development industry, and Halfbrick has never been prouder to be a part of both! After just 74 days on sale, Fruit Ninja has stormed past the one million copies sold mark, solidifying its position as one of the highest rated, biggest selling and most popular iPhone games of all time.
Fruit Ninja began as a simple gameplay concept from lead designer Luke Muscat. During a round of game pitches that Halfbrick conducts on a regular basis, Luke brought forth Fruit Ninja. On October 15th 2009, the company knew that it was something special, something that could be a huge iPhone hit with the correct execution.
Thankfully, the fruit enthusiasts were correct! Commencing development in early 2010, Fruit Ninja was a smooth ride, with all the elements of visceral and juicy combat falling into place perfectly. With continuous playtesting ensuring the gameplay remained tight and satisfying, Fruit Ninja was released on the App Store in its original form on April 21st, 2010 for US$0.99. In two days it shot to the top ten paid apps in Australia, and the success began to spread around the world. It has reached the #1 top paid app of any kind in seven countries, and has been in the top ten USA paid apps for 60 out of the 74 days since release, where it happily resides to this day.
The continued support of Fruit Ninja has been modeled on regular free updates. Five updates have been released so far to add additional content and features based on feedback from the fans and written reviews around the world. The team isn’t stopping at the one million mark - there will be more updates to ensure Fruit Ninja remains a modern, fresh and extremely fun iPhone game!
Halfbrick consists of friends and constant fun. With almost 40 employees from all walks of life working on a wide variety of projects, the top priority is to ensure that everyone can get paid, feed their families and continue making great games in an awesome environment. There are no secrets, just a group of highly talented individuals who want to provide top quality games for a worldwide audience!
So what’s next? Fruit Ninja HD is being submitted to the iPad app store today for release the week of July 11th, and will expand on the current Fruit Ninja gameplay with amazing HD graphics and two new multiplayer split screen modes. It’s the next step to the Fruit Ninja legacy, and as per usual we are committed to ensuring it receives the same attention with updates and new content as the current iPhone version.
Everyone at Halfbrick would like to sincerely thank Apple, the countless gaming websites for their coverage, the fans who wrote to us with words of support and of course every person who purchased the game!
UPDATE - Fruit Ninja version 1.01.1 live in the App Store!
Hey guys, Halfbrick is very proud to announce that Fruit Ninja has taken the App Store by storm and is currently sitting in the top 3 chart positions in many major countries - USA, Cananda, Australia, Germany, New Zealand and more! Thanks to everyone around the world for their constant support with making Fruit Ninja what it is, and we promise to support the game with new content, new gameplay modes and new fruit on a regular basis! Look out for the second major update in just a week or two.
A small number of users may be experiencing issues with swipe recognition, where their finger slashes are not being picked up on their device. This is a performance issue with some older iPhones and iPod Touches. However, we have just released the update to version 1.01.1 which is available in the App store right now! This will improve performance and fix your swiping problems - thanks very much for your patience and we hope you enjoy the new version!
Now is just the beginning for Fruit Ninja. We will ensure that you have the premium gameplay experience, and will be supporting the game with many major content updates, all completely free of charge. You can expect the performance update to land in just a few short days, and from there we will follow through with the second round of content and gameplay additions.
Direct any and all feedback to plarsen AT halfbrick DOT com, and we look forward to serving you up more Fruit Ninja for many weeks and months to come!
Fruit Ninja is an exciting action game that is simple to play and impossible to put down!
Swipe your finger across the screen to deliciously slash and splatter fruit like a true ninja warrior. But be careful of the bombs, which are explosive to the touch and will put a swift end to your juicy adventure!
“Violent and visceral combat. It’s you versus a watermelon,” says Luke Muscat, lead designer. “Who hasn’t wanted to attack a melon with a sword just to see it explode? We’ve captured the awesome feeling of splatty squishiness, and thanks to the hands-on touch controls of the iPhone, you really feel satisfied with the sweet, juicy carnage on the screen!”
Fruit Ninja also uses OpenFeint, so players can unlock achievements and shoot for the top of the global leaderboards while racking up OpenFeint points. Your success will also please the wise ninja Sensei, who will accompany your journey with wise words and fun fruit facts.
Fruit Ninja will be released April 21st worldwide on the App Store for a juice-inducing price of 99 cents.
Step up, wield your katana and enjoy the messiest and most satisfying fruit game ever!
No one has anything against a good zombie game really, it’s just that there’s a lot of them. So we needed to try something different. We didn’t want to kill zombies in the usual way. We didn’t want to survive a deadly undead army in the ruins of some scary-ass town. We wanted to travel through time and shoot zombie dinosaurs and mummies and junk. So, we created Age of Zombies!
To conduct field research, the development team actually journeyed back in time to experience what it meant to really blast zombie faces with guns while standing around the Pyramids and Japanese villages and such.
Mr. Morowitz, the game’s lead programmer, found the entire experience fascinating:“I particularly enjoyed the artwork of the Ancient Egyptians and their ability to persevere under extreme environmental circumstances.”
Creative consultant Anthony Hansen on his adventure: “I learned how to make moonshine in the 1930s.”
And lead artist Murry Lancashire: “I liked shooting cavemen.”
Truly an enlightening experience for the entire team! Upon returning to 2010, Halfbrick set about creating Age of Zombies, where the hero Barry Steakfries employs the use of time portals to stop the evil zombie scheme of Professor Brains. Using a huge pile of weapons and explosives, Steakfries is the real deal for blood-splattering needs.
And yay, the game was. Age of Zombies, releasing on PSP and PS3 minis for $4.99 on February 25th. We hope, in the future, you do try it!